What a difference
April 21, 2017 3 Comments
After a week of flying, I am astounded at what a difference it has made in my approach to Legion. It’s like it’s not even the same game I have been slogging through for the past 8 months. I am actually having fun again, for the first time since maybe the second month of the expansion. I am not sure why this one ability should make such a huge difference in my outlook, but I think I can identify a couple of factors.
Time. This is certainly the biggest factor. It now takes me what I consider to be a reasonable amount of time to crank out world quests and daily Broken Shore quests. Just as an example, prior to flying I was spending close to an hour just doing the usual 4-5 BS quests, and now I spend 30 minutes or less. I don’t see such a dramatic change in the time it takes for WQs — probably because I am not especially efficient at planning out my quest routes — but it is still significant.
I don’t do my own flying everywhere. If I am going a long distance I usually still use the flight points. It’s just easier, and it gives me a chance to stretch, take a bio break, get a drink, put in a load of laundry, whatever. (But it is awesome to have the choice!)
The other aspect of the time factor is finally I am freed from the need to fight or outrun every little nuisance mob along the road. This alone saves a huge amount of time. And while I am at it, as a side rant, when did Blizz decide that sticking to roads was no longer a safe option? Now not only do mobs encroach on the roads, but they even block them, so that you cannot avoid fighting them or at the very least running like hell to get past them. (Thank you, Stonehide Leather Barding, possibly the single greatest craftable item from leather workers.) For years, Blizz has promised us that if we stick to the roads we will almost always be safe from hostile mobs. Now that they are delaying flying longer and longer in new expansions and forcing us to be roadbound, suddenly that rule no longer applies?
I spend almost no time now trying to figure out how to get past the many invisible walls Blizz has incorporated into the Legion terrain, especially in Stormheim, Suramar, Broken Shore, and Highmountain. I just fly over the area. It is glorious.
And Suramar City? It is absolutely great to be able to fly over those gangs of blue-circled thugs that account for so many deaths. Flying over them now, I often flip them the bird and cackle to myself. I no longer avoid WQs in Suramar City for that reason alone.
Alts. Mainly because of the time factor, I now feel I can spend some time several times a week on my alts, getting them to Broken Shore, doing world quests to gear up, and even venturing into LFR with them once in a while for the gear and the rotation practice. I still think Legion is the most alt-hostile expansion yet, but flying certainly helps a lot.
My alts tend to be a lot squishier than my main, of course — worse gear, plus I am not even close to proficient on them — so being able to avoid trash mobs helps me to focus on the quests more. Far from Blizz’s oft-expressed disdain for “avoiding” their annoying obstacles, flying actually encourages me to spend more time on my alts and thus playing the game.
Getting out of Dodge. I find many of the BS quests extremely unpleasant, not because of the quests themselves, but because of another ugly turn in game mechanics: Mobs that spawn as fast as, or even faster than, you can kill them, making it nearly impossible to leave the area even once you have finished the quest.
My main is a hunter, so there are very few things I cannot deal with solo, and these continually-spawning mobs are no exception. I can get to a safe spot then feign death, for example. Or I can just kill group after group after group after group until eventually there is a break long enough for me to escape. But it is annoying. Especially since Blizz still has not fixed the clunky problems with pet pathing and pet placement — these continuous mobs often mean I cannot loot at all since looting usually requires a kind of dance to get around my pet blocking the corpse, and spending the second or two doing this in these areas means another group has spawned and is attacking. And forget it if there are skins to be taken — not going to happen. No, it’s not a big deal, but it is terribly frustrating and annoying.
So having flying helps in escaping these areas, because if you can get the time to summon your flying mount (not always a given), at least you can be gone without having to run through dozens more of spawned mobs.
Gathering. On my gathering characters, I often fly from point to point, even great distances, just so that I can gather some mats along the way, even if it would be faster to use flight points for the actual trip. I don’t gather for sale, just to use the mats myself, but it still helps. (I think even flying does not help that much if you are a mat seller, unless you have level 3 gather for the mat it still takes a lot of time to get enough to sell in any decent quantity. This may account for why we have seen very little in the way of downward price movement for gathered items in our auction house.)
Fun. I sill get a real kick out of just hopping on a flying mount and swooping and soaring over an area. I love it when I see some little spot I have never before seen and can just set down and enjoy it. I like seeing the zones from a different perspective. I enjoy the art work far more, I think, when I can see it this way than when I am forced to slog along on the ground. I guess I just love being able to see the forests, and if I want to examine the individual trees I can do so on my own terms.
Freedom. This to me is second only to time as a factor in having flying. I feel like being able to fly restores some options to me as a player, some measure of play style freedom that Blizz has steadily eroded over the past couple of expansions. I have mentioned before that Legion more than any other expansion has put players into a virtual cattle chute for end game play, profession development, alt progression, and gear acquisition. There are just no options other than the Blizz-approved path to reach these goals. I have found this philosophy to be stifling.
Flying, by virtue of the fact that it gives us a third dimension for movement, seems to offer a metaphorical third dimension for some aspects of game play. It may be just an illusion that I feel freer to explore the game on more of my own terms, but if so it is a powerful illusion. I will take it.
And on that thought of freedom, it is time to begin the freedom that is the weekend.