Scattered bits

Nothing really big seems to be happening in WoW for me these days, so today’s post is just a collection of odd thoughts and observations.

Patch days. A couple of years ago, patch days almost certainly meant hours of frustration. Servers would go up and down every few minutes, your addons would render the game unplayable, people would be removed from LFR and groups at random or be locked out of instances, there would be huge server lags, the new stuff would have massive bugs — well, you get the idea.

That’s not really the case any more. Oh, sure, once in a while there are a couple of pretty obvious bugs that make you wonder if Blizz has hired Bozo the Clown as head of Quality Control, but in general patch days are very smooth. It seems like Blizz has figured it out. So I give them a shout out for that. And while I am at it, I will also give a shout out to the addon writers. At least for the addons I use — and I use quite a few — the authors seem to really be on top of patch changes. They might lag a day or two behind a new patch in terms of updates, but they catch up quickly. It has been over a year since I have had to go through the old “half and half” approach to finding a troublesome addon. (Turn off half of them, if the problem is still there, turn off half of the ones that are still on, etc., until you isolate the one that is the problem.)

Movement in Argus. Patch 7.3 is only a week old, and already I am fed up with movement on Argus. Every facet of it. I am annoyed at the setup of the Vindicaar and   how whatever you need to do on it is invariably at the other end of the ship, on a different level. At the very least, Blizz needs to give us an auto speed buff while on board — like they did for the Shrine in Mists — to help us get around faster.

And last night I kind of hit the wall with fighting through endless mobs just to get to or from a quest location. At one point, the mobs I was just trying to get past respawned almost simultaneously with me killing them. It was beyond frustrating. And I still want to know when Blizz changed their policy from roads being a safe place to roads being a terrific way to force feed everyone into more and more mobs….

This frustration is compounded by the fact that it probably will never get much better. We will never be able to fly on Argus, and the damn whistle equivalent Blizz has dangled in front of us depends on grinding for months to get the appropriate rep.

The movement frustration alone makes me want to spend as little time as possible on Argus.

Mac’Aree. Having unlocked this zone yesterday, I was pleased to see it was not another hellfire and brimstone kind of place. I haven’t done a lot of exploration there yet, but it struck me as very similar to Suramar. In spite of the yellow and orange grass and trees, it seems much more welcoming than the other two zones. I hope Blizz does not decide to make it scorched-earth ugly like they did for the Vale in Mists…

Still, the place has a closed-in feel to it, unlike the spaces in Azeroth, where you know you can keep going and eventually get to an ocean or another zone or some place of interest. You cannot do that on Argus — every zone is a small self-contained scenario-like composition. It just makes the game feel smaller to me.

Argus Invasions. I unlocked these yesterday and did one small one and one large one. It’s a little early to tell, but the small ones seem kind of like the invasions Blizz gave us at the end of WoD. That is, you go to the area and probably there will be other players already involved in them. I did not notice much of a progression to them, however, certainly not the structure we had in WoD. Also, the loot pretty much stinks.

I also did one “large” invasion. These are actual portals/scenarios you enter, and they do have more structure. You cannot really just wander into them on your own unless you want to die quickly, or unless you hope someone will see you and invite you to their group. I was in a group of 5, including a tank and a healer, and once we got to the final boss, it took us maybe 10 minutes to kill it. Not really sophisticated mechanics, mostly just pretty boring steady pew-pewing along with dodging one boss mechanic. I was unimpressed with the loot, not really sure why you would go out of your way to do one every week.

And not for nothin’, but it was again a pain in the ass to get to the portal location, you had to fight your way through mobs — of course — to get there.

Week 2 quest lines. I found these mildly interesting. They were not especially challenging, but then I don’t think they are meant to be. I was a little impatient with them, but that was because I was trying to do them all before raid time. I missed one chain initially because I did not see the starter quest in the middle of a field in Krokuun, but once I got it, I thought it was the most fun one. I will not spoil it if you have not done it, but suffice it to say that the place they take you for the final part is pretty cool.

Nice surprise. Using my stash of veiled argunite to buy a couple pieces of the 910 gear from the vendor on the Vindicaar, I got a 910 version of Bloodthirsty Instinct, the coveted trinket from Ursoc in Emerald Nightmare. This was kind of sweet for me, as the trinket was BiS for quite a while for hunters. Our raid team generously ran Ursoc H and M for several weeks until all our hunters but me got the thing, but then they lost interest, so I pretty much just lost out. The Mythic version was ilevel 880, though (unless you got some fantastic luck with titanforging), so finally getting a 910 version was definitely nice. It still sims as the best trinket for me (at 910).

Now if I could just get a 910+ version of Unstable Arcanocrystal

That’s it for this Wednesday. Any of you in the path of Hurricane Irma, please stay safe, and listen to your local authorities. I need all the readers I can get! 😉

 

About Fiannor
I have a day job but escape by playing WoW. I love playing a hunter, and my Lake Wobegonian goal is to become "above average" at it.

3 Responses to Scattered bits

  1. Can I add “That Object is Busy”?
    Trying to loot while mobs are respawning drives me crazy.

  2. Alunaria says:

    Patch days. I really am grateful for that too, most things run smooth. Even AddOns, as you say. Come patch day and voila, a bunch of updates awaits already. Great.

    Movement in Argus really gets on my nerves too now. But mostly those places where I can drop down and get stuck with no way to get out except Hearthstone.
    And the first two zones do not appeal to me, exploring wise either, so that does not help!

    Mac’Aree I just started today. I loved what I have seen so far. What a view. Gosh yes I hope they will not do a Vale in Mist-trick on it!

    You are very right; There is no going down to the ocean and swimming out or any of the likes. I feel cornered, when I move on Argus, overall. Quite a shame.
    I’ve not done the greater invasions yet, but from what I have seen, I thought of them as a nice change of scenery. But the” “smaller” once again – makes me feel cornered.

    Thank you for keeping it spoiler free 🙂 I am still on the quest lines, and like them a lot so far.

    Wow, congratulations on that neat trinket! I didn’t know they could “drop” of those.

    Yes, do stay safe.

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