Hunter pet changes in BfA

There are some very minor hunter-related Battle for Azeroth spoilers in this post. Don’t read if you don’t want to know.

As many of you may know, Blizz is making significant changes to the hunter pet system in BfA. For a good rundown, check out Bendak’s post on this, but the essential points are:

  • Hunters will no longer select which specialty a pet has. That is, certain kinds of pets will be classified as Ferocity, others as Cunning, and still others as Tenacity. These cannot be changed. (All Spirit Beasts are now classified as Tenacity.)
  • All pet families do exactly the same amount of damage and have the same level of tanking ability.
  • Each pet family brings two abilities (one active, one passive) that benefit the pet, the hunter, and friendly players.
    • Ferocity grants a leech to the hunter and the pet, and has Blood Lust (30% haste for the group for 40 seconds).
    • Tenacity grants a blanket +8% health to the hunter and the pet, and has an active 20% damage reduction for hunter and pet for 6 seconds, on a 3-minute cooldown.
    • Cunning gives the hunter and pet an 8% speed increase and can remove snares and slows from a targeted friendly player.
  • In addition to the above, most pet families bring defensive cooldowns for themselves, and others bring a debuff against their target. Most (but not all) of these can be either manually cast by the hunter or put on auto-execute.
  • There are a few other minor changes, for example Stupid Hunter Insurance, where Growl is automatically turned off in dungeons and back on when you leave a dungeon. (You can turn it back on manually in a dungeon.)
  • Battle Rez has been removed completely as a pet ability, along with Heart of the Phoenix (except for Quilen, which may or may not be an oversight on Blizz’s part), Last Stand, and some other passives.

I really have not tested these changes much in the beta — hunter pets are limited thus far, since we cannot yet import a live character that might have already collected a lot of pet families. They may turn out to be okay, but in general I am very nervous about them. Pets are basically a cosmetic item for MM hunters, and SV hunter power comes primarily from the hunter not the pet. But BM hunters ARE their pets — without them we pretty much do zero damage. Our entire play style is centered on them.

So, for example, removal of Heart of the Phoenix (which has been a feature of all Ferocity pets) is significant — that one instant pet rez has saved my bacon more than once while soloing, and it has often enabled me to maintain damage on a boss during critical phases of a fight. For BM hunters, a pet revival cast time of 2 seconds can be serious — think if a warrior could periodically lose his weapon and not be able to retrieve it for 2-3 seconds in a boss fight. I smell a PvP whine at work here — having an instant pet revival spell makes BM hunters far less easy to gank in a world PvP situation. And of course if something offends PvP-ers, Blizz must change it immediately, especially when the design goal is to urge more people into PvP.

Interestingly — but unfortunately not surprisingly — while the BfA pet changes may result in hunters being expected to have at least one of every variation of pet, Blizz has not seen fit to change the antiquated pet stable system. The total number of pets a hunter may have is still 50, despite Blizz adding dozens of new pets to be tamed every expansion. Worse, a hunter is limited to 5 pets for summoning. If you have guessed wrong, and none of those 5 are a good fit for a certain situation, you have to go back to a stable master, usually in a major city, to change out your ”pet bag”. In BfA, we will likely need to keep one each Ferocity, Tenacity, and Cunning pets available, then have the remaining 2 slots be our best guess for special defensive or debuff spells.

It really is time for Blizz to give hunters a pet tab like the foo-foo pet tab all other players have for pet battles. Barring that, they should allow more than 5 pets to be immediately accessible. And barring even that, they should introduce some sort of “portable stable” that would allow hunters to switch out their 5 while in the field or in a dungeon or raid. Honestly, I would be much more accepting of the BfA pet changes if Blizz also gave us this long-overdue change. Yet they stubbornly refuse to even discuss the possibility…

Again I have the strong impression that Blizz considers hunters to be the throwaway class, the one they are free to ignore at any time, or the one they can do wild experiments on no matter what the fallout. The BfA pet changes are part of this pattern — Blizz has made zero effort to integrate them in any novel way with hunter play styles, nor have they made any changes that would allow hunters to use the new pet system in any newly efficient manner.

The last thing I have to say about the BfA pet changes is that Blizz seems to think these constitute enough class changes for BM hunters. MM and SV have undergone pretty significant play style and spell changes in BfA, but BM has remained relatively untouched save for the pet system makeover. While the pet changes are major, none of them do anything to increase BM hunter damage, nor do they change the clunky play style in any meaningful way.

My original impression of BM hunters in BfA was that the play style seemed a little livelier, but having internalized it, I think that impression was just from the fact that Dire Frenzy is baseline. I have almost exclusively played the zoo build in Legion, so switching to DF of course adds a button push along with a small decision point. But the play style is still slow (made slower by the switch to almost everything going on the GCD), and many of the talents seem not to be integrated with the play style at all, just something to be tossed in when they come off cd. At lower levels, focus seems also to be a problem at times, forcing very uncomfortable pauses. Maybe that will improve with better gear and stats?

It really seems like Blizz has once again thrown one of the hunter specs under the bus for an entire expansion. My bad luck they have chosen the spec I play both times — first SV in WoD and Legion, then BM in Legion and BfA.

Watch out, MM hunters, I may select this as my main spec, which will mean it is doomed for the expansion after BfA.

2 thoughts on “Hunter pet changes in BfA

    1. YES!! Somehow I missed this, thanks for pointing it out. Definitely need to bump up the leveling priority in BfA for my engineer alt.

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