Warning: If you are not in the mood for a rant, you may want to skip today’s post. I have had a really frustrating week playing WoW.
We had a rainy weekend in my part of the world, so I ended up spending more time than I usually do playing WoW. When an expansion hits a certain point (usually later than this one, but that is not the point of today’s post), I shift into “alt” mode, leveling my various alts, maxing out their professions, running a few LFRs, and generally getting them all to some arbitrary gear level I feel comfortable with. I have set that to be around 400 for the remainder of this expansion — that is, I would like to go into the next expansion with all my alts at least around 400 gear level. So no, they are not there yet, but it gives me a goal of sorts to aim for as I play through them for the next year or so.
I don’t have many alts, certainly compared with the number some people have, but I do enjoy the varied play styles. I have never seriously played a tank alt, my preferred roles are ranged DPS, healer, and melee DPS, in that order. Of my total of 8 non-bank alts, 6 are level 120. Most are 380-ish gear level. Once they got to about 370 level, I struggled to get them much higher, mainly as a result of bad luck with RNG. Over the weekend, though, I had a streak of good luck as I did emissaries and world quests with 5 of them.
And here we get into Rant 1 for the day: Not to put too fine a point on it,
Hey Blizz! Your gear system stinks! And if you played this game you would know it!
Yesterday each of the three emissary quests awarded azerite gear. That, plus the Darkshore world boss and some other selected gear-awarding world quests, presented me with a fine opportunity to advance the gear levels of my 120 alts.
Right. Of the 15 emissary awards, I got exactly 2 pieces of gear I could use. Of the 10 world boss attempts (5 plus a bonus roll on each), I got exactly 1 piece of gear I could use. And of the miscellaneous world quests (8 total) nothing. Now, that is not to say I did not get a lot of gear. Just that almost none of it was usable.
For example, one alt received a piece of gear for the exact same gear slot from all three emissaries. Others got ilevel upgrades that actually decrease overall damage if they are equipped.
If you are keeping track, that is approximately 9% success rate on gear. And I spent hours at this, something on the order of 10 hours.
Now let me add in yet another equipment inequity. As I wrote on Friday, last week we finally downed Heroic Jaina. I looted the ring (Lord Admiral’s Signet), and it was upgraded with Leech and also to level 415. I was ecstatic! My current ring at 395 is my lowest item level.
Nope, not an upgrade. I tried every sim I could to squeeze out some kind of upgrade I would get by equipping it, and every one of them indicated it would be a dps loss. So here it is: We spend weeks trying to down a boss, something on the order of 18 hours. The RNG gods smile upon me finally and I actually get loot. (Not everyone did, many on the team got exactly zero gear for their efforts.) It is titanforged and has a minor stat addition. It is 20 ilevels higher than my current gear.
AND IT IS NOT AN UPGRADE!
And, to add insult to injury, I could not even trade it to someone on the team who could have actually benefitted from it , because Blizz is too damn lazy to use any factor for personal loot trading other than ilevel.
And while I am at it, Blizz, what the hell is up with that “choose your loot spec” crap? It does nothing in terms of getting you actual loot you can use — you designed BM hunters to be attuned to very specific secondary stats, yet you set up your loot tables to completely ignore them? (Not even going to get into the number of times my BM hunter has gotten a polearm as “spec-appropriate” loot…)
Come on, Blizz, even you must see that this is shitty design.
And now let me briefly get into Rant 2 of the day: I have had it with Blizz’s “secondary leveling” required of every character to be able to fully participate in end game activities.
I am talking about the entire War Campaign and gates for getting followers and mission table upgrades. This may be news to Blizz, but the magic of the story line pretty much disappears after you have done it two or three times. It is absolutely idiotic to require rep gating of the war campaign once the expansion is no longer new. It stinks to high heaven to force every character into at least two (and often more) weeks of Island expeditions just to advance mission table research!
Hey Blizz, why don’t you actually play your own game once in a while like the peons do? Maybe then you would recognize what mind-numbing, soul-sucking grinds you have designed.
Blizz loves to brag about how wonderful they have made the leveling process now — pick your zone, pick your path, there are multiple ways to level. Thing is, not so much for the now-required stealth leveling. For that, there is one and only one path, and it is constricted not only by activity but by time and rep levels. Want to participate in the full range of end game activities? Do exactly these several hundred steps in exactly this order on exactly this timetable.
Every. Damn. Time. For. Every. Damn. Character.
So Blizz, if you really want to know why there are so many players bitching about BFA, you could start with a long hard look at your gear system and at the now-standard secondary leveling requirement.
End of Monday rants. We now return you to your regularly scheduled polite internet.