One of those nights

Last night our raid team made a Three Stooges comedy look like a PBS documentary in comparison. We — and I include myself in that — stunk. It was just a really bad night, one of those nights most guilds have from time to time, but it was tortuous.

Ever since we completed our heroic progression, we have routinely been clearing Antorus in something a little over two hours on our regular Tuesday raid nights. We know the fights, we all know our jobs for each one, and we have all gotten some decent gear which also helps. But not last night. We probably should have just called it when we carelessly wiped on the first boss, Garothi. Garothi! Just an aberration, we said, we were a bit short on healers, we said, a couple of our regular players were not there yet, we said. Pffft, no worries. Similarly, we overlooked problems with the next few bosses — sure, execution was a little rough, but hey we killed them so no harm no foul.

Then we got to Varimathras and wiped repeatedly. Varimathras, the Patchwerk boss of Legion! To be fair, a large part of the problem was Blizz’s extremely piss-poor raid design, in which Coven is visible (and at time inadvertently targetable) through the hole in the ceiling. In the past, we have had a little problem with this, but it has not usually been a big deal. But last night several times a wayward Sidewinder shot from  one of our MM hunters went into heat seeking mode, targeted one of the Coven, and then transported the hunter up into the Coven area, causing a cascading set of damage that wiped the raid. Individually, the glitch was kind of funny, but when it happened repeatedly it just compounded our already high level of frustration.

Design stupidity aside, though, even when Coven did not gang up on us, we were bad at the mechanics. After many frustrating wipes, we finally gave up and decided to just go to Aggramar and Argus and be done with the torture.

HAHAHAHAHA! Aggramar, too, was a comedy of errors for us. Our dps was down, small adds kept getting their cc broken out of turn, people died to fire and other easy mechanics…. the list goes on. Finally our usual raid leader got home from work and logged in, and we killed the boss by the hair of our chinny chin chins. Argus was not as horrible, and we did one shot him, though it was not our most elegant performance. A couple of people wanted to go back and get Varimathras, but as soon as Argus was down people bailed as fast as they could. (I was one of them, even though Varimathras is one of the very few bosses that have loot useful to me. I, along with most others, had had enough.)

I don’t have an explanation for why we were so bad last night. It is true we were missing a couple of our usual top damage dealers, but most of our problems did not stem from lower dps. The glitch with Varimathras and Coven was bad, but it was not the cause of our wiping every time on that boss. People — myself included — just were kind of sloppy, and it had an effect. I know for myself I am pretty much done with Legion in terms of being excited about anything, and I feel  burned out on Antorus. The only reason for me to run heroic at all any more is to help some of our guild non-raiders get their AotC. I am happy to do this, but curiously very few have expressed any interest in getting the achievement. The GM put out an announcement that anyone wanting to get it should contact an officer, and we would carry a couple of people each week. I don’t think more than one responded. I think quite a few players, raiders or not, are feeling expansion burnout.

One other thing happened last night that had an effect on me, and possibly on some others. We have a guildie who rarely logs on after maybe the first couple of months in a new expansion. (I will refer to this person as “they” so as not to categorize them, even though it will result in very tortured grammar, which I apologize for in advance.) This person is the Significant Other of another guildie, and they are not especially interested in the game but they play once in a while, apparently to please their SO. Interestingly, they seem to play only when the guild is doing something that will result in loot or a mount for them, and as soon as the guild has enabled them to get the thing, they disappear for weeks or months, uninterested in helping anyone else get the thing. (Also, whenever they do decide to play, their SO is always begging for loot for them — “Do you need that tier piece? [Name of SO] could really use it.”) To each their own, I suppose. They are not a bad player, and they are pleasant to chat with, but they clearly are out only for themself.

So last night when this person showed up for raid, I assumed they wanted to get the AotC achievement. Maybe they did, or maybe they just wanted the mount from Argus, but it turned out they also wanted something else. About halfway through the raid it came out that this person was streaming it. It seems they are trying to establish themself as a popular streamer, and apparently they thought streaming a raid would give them a good platform to add a few more followers. This may or may not be an effective strategy, but I — and a couple of others in the raid — felt duped and used.

It would just seem to be common courtesy to ask the raid before it started if it would be okay to stream it. I have not watched the stream, and I do not intend to, so I do not know what options the person has in place. I assume they do not have name plates visible, and possibly they have music playing that more or less keeps raider verbal comments from coming though clearly. I have no idea if raid chat is visible in the stream. I also do not know if the person streams under their character name, and I do not know if anyone watching would figure out which guild was performing so abominably. It does seem kind of low to stream a raid on a night when everything is going wrong.

Still, all other considerations aside, there is something very unsettling about someone using the raid for their own personal gain, about someone assuming they can just capitalize on my game play for their own advancement. I don’t know if I would have played differently or made different comments if I had known up front about the streaming, but it is the principle. And now that I think about it, I am not sure I would have participated in the raid at all had I known about the streaming in advance. I am not a public person, I have spent most of my life actively avoiding publicity of any kind. That aversion to being in the public eye transfers even to virtual avatars, and I am decidedly not comfortable with someone putting my game play out for public comment regardless of how many or few followers they may have.

Like I said, one of those nights. I am glad it is finally in the rear view mirror.

In a slump

Last night we ran through Heroic Antorus, clearing it in under 3 hours. It’s fair to say we now have it on farm, although I am not sure what anyone is really farming for any more. Before we finished Argus, the RL mentioned maybe if we had time we might take a run at Mythic Garothi. That, of course, was the signal for several people to immediately drop group and log off the minute we finished Argus. It is true we are not a mythic raiding guild, but we are certainly capable of finishing off a couple of the earlier bosses on that level every tier. I find it challenging and fun, because there really is no pressure to do any sort of heavy progression — we get as far as we can get, and when it gets too punishing we stop. Unfortunately, we do not have 19 other people who feel the same way, so even though we had 22 finish last night’s raid with an hour left in our usual raid time, at least 10 bailed immediately.

About the only thing I am still interested in getting from the raid are my final two tokens to finish upgrading my hunter Pantheon trinket. We have had only one legendary version drop from Argus, in what amounts to maybe 300 kills (20 people average, maybe total of 15 normal/heroic kills), and honestly I don’t see it as much of an improvement for me once I get mine to ilevel 1000. I am not even sure how useful the raid-wide proc is for us, as some people who have the specialized trinket for healing or dps or whatnot do not wear theirs during raid because their other trinkets sim higher for them. So I guess we could be getting more frequent procs if more people wore theirs, but that doesn’t happen.

Overall, I think the whole Pantheon trinket mechanism is poorly conceived. It seems like it was designed solely for high end raiding guilds, and even then the fact that there is zero control over the proc just blows. If a team really works to get their raiders the trinkets and upgrades, they should absolutely be able to control when to trigger the buff. Then again, possibly Blizz knew that this raid tier was going to be pretty mediocre, and doling out trinket upgrades was all they could think of to keep a few guilds going back.

My own performance in our raids seems to be regressing, and I am in kind of a funk about it. I don’t run a damage meter during actual raids, but I do look at my logs afterwards to see where I can improve. Everyone can have an off night, of course, but I have been having an off night now for about 3 weeks. My damage numbers (both totals and dps) are just not improving.

I am not so self-serving as to put it off on gear. I have a relatively high ilevel (around 962 equipped). I really cannot use that as an excuse. However, I am struggling with secondary stats — just cannot get seem to amass the crit I need for my zoo build. I have equipped the highest-crit items I have, and I gem and enchant for it, but it remains pretty pitiful. Meanwhile, my mastery soars to well over 100%, and I end up with what seems like far too much versatility. With so much mastery, I tried a Dire Frenzy build for a while, but there was little improvement that I could see, and it was a dead boring rotation, so I switched back.

The insanely high impact secondary stats have on each spec, combined with the randomness of their presence in gear, is in my opinion one of the worst things Blizz has foisted on us. (And don’t even get me started on gear specialized for a certain spec, such as tier gear, having large amounts of what is arguably the worst possible stat for that spec.) I almost hate getting new gear these days, because it is impossible to tell at a glance whether or not it will be an upgrade, or if it might become an upgrade with a different talent build or different legendaries or different sets of tier gear.

Still, I can’t chalk up my poor performance to gear. That is a cop out.

One thing, I think, is that BM hunters, with our mobility, do  well early in a new raid tier. But as the tier goes on, other damage dealers — melee, casters, and even MM hunters — learn the fights and learn where they can stand and when to move to optimize their performance. But other than mashing buttons more efficiently, BM hunters have nothing really to optimize, so even if we don’t actually get worse, everyone else is getting better.

It is true that excellent BM hunters can compete with the best damage dealers. We have one in our guild, and I am in awe of her amazing performance in nearly every fight. (Even so, she is rarely if ever the top damage dealer.) I, however, am only slightly above average even on my best days, and I think that average BM hunters fare rather badly in Legion. Worse than, say, average affliction warlocks or average almost any other class/spec.

(However, none of that is an excuse for doing things like accidentally disengaging off the Kin’garoth platform during a fight. Twice. Or for getting trapped in fire on the far side of the Aggramar platform. That was just inattention and stupidity last night, and I am embarrassed about it.)

Legion is the first expansion where I have not gotten better as the expansion went on. Better gear, higher proficiency with my rotation, more familiarity with the boss fights, more attention to mechanics — no matter how hard I work on those things, and I do work on them — I am losing ground. It is demoralizing.

So, yeah, I am in a definite slump. Whether it is strictly a personal one or one engineered by Blizz’s inability to scale and balance BM hunters, it just feels bad.