Warfronts and assaults

Let’s talk a little about some new events coming up next week. Patch 8.1 will see the opening of a new Warfront in Darkshore, along with something called Faction Assaults (which seems to be nothing more than a re-roll of Legion invasions). The current Arathi Warfront will remain, so basically, players will have two that … Continue reading Warfronts and assaults

Is WoW bleeding subscriptions?

A month or so ago there was a small flap concerning World of Warcraft subscriptions. As Blizzard stopped publishing subscription numbers in Warlords of Draenor — when they were losing literally millions every quarter — any perceived “leak” of subscription numbers attracted a lot of attention. The source of the information was an October tweet … Continue reading Is WoW bleeding subscriptions?

The path to fun

Last night our raid team sailed through a full clear of Uldir Normal in about an hour and a half, one-shotting every boss. After struggling with the raid since it opened, and after only killing G’thuun for the first time last Thursday, this was a welcome development. I am honestly not sure what the difference … Continue reading The path to fun

Leveling retrenchment, sort of

My last post listed some of the top complaints about Patch 8.0.1. There were five, but since then, complaints about two of the topics (full screen mode and personal loot) have taken a back seat to the explosion of irate forum posts about the other three. I think I can confidently say the top three are … Continue reading Leveling retrenchment, sort of

Garrisons revisited

A couple of years ago, during Warlords of Draenor, anyone reading this blog would likely have been treated to a rant about how badly Blizz screwed up the whole garrison idea. Garrisons had become a second job, they made the game seem about as fun as spending your weekends cleaning house and mowing the lawn, … Continue reading Garrisons revisited

End game games

The last week or so I have been working on making my Void Elf mage actually viable for end game play. I have come to the conclusion that it is a seriously flawed process in Legion, and I fear the general framework will be repeated in Battle for Azeroth. OK, let me explain. First, it … Continue reading End game games

Legendary follies continue

There are times when you almost have to admire Blizzard’s steadfast commitment to major blunders. Even when they publicly admit certain designs were mistakes, their response is usually to not only keep the bad design but also double down on it. (Think of WoD’s garrisons as a perfect example.) It’s like there is a corporate … Continue reading Legendary follies continue