Player housing – could Blizz really pull it off?

A while back — maybe a couple of weeks? — MMO-C posted a quick summary of a recent 4FanSite interview with some Blizzard devs. One tiny comment seemed almost earth-shaking, coming from Blizz.  The original quote from the German site was: Housing ist bei Blizzard ein sehr großes Thema. Die Entwickler sind noch am Überlegen … Continue reading Player housing – could Blizz really pull it off?

Garrisons revisited

A couple of years ago, during Warlords of Draenor, anyone reading this blog would likely have been treated to a rant about how badly Blizz screwed up the whole garrison idea. Garrisons had become a second job, they made the game seem about as fun as spending your weekends cleaning house and mowing the lawn, … Continue reading Garrisons revisited

Whose line?

A couple of weeks ago a WoW player created an addon to inject a little pizzazz into quest giver voiceovers. You can read more about it here and here, but the basic story is this: The player created an addon that substituted player-created voiceovers for standard Blizz voice-acted quests. The community was invited to upload … Continue reading Whose line?

Through the glass darkly

As I have for the past couple of weeks, I spent most of my game time this weekend continuing to chug away at leveling my Void Elf arcane mage. I thought maybe as I got more into the leveling mindset, I might come to appreciate the finer points of Blizz’s throwback leveling mechanics. Nope. I … Continue reading Through the glass darkly

The way home

This post contains a few spoilers. Skip it if you are sensitive to that kind of thing. I am frequently very hard on Blizz, especially when it comes to what I believe is their inability to carry out a clear and cohesive expansion, one where each individual piece contributes to a well-stated strategic message for … Continue reading The way home

R&R

I don't know about you, but after two expansions of The Great And Final™ Battle Against <insert name of evilest evil the universe has ever known here>, I need some down time. I want to have an expansion where the worst monsters I have to fight are some local badass tribes, not an entire mighty … Continue reading R&R

So many questions, so little time

Looking back over my education, I think the single most important skill I learned was to ask questions. The Jesuits who schooled me were big believers in the Socratic Method, so we were not only encouraged but required to ask questions as part of every learning process. Sure, fractions and Shakespeare and the date of … Continue reading So many questions, so little time