I love playing World of Warcraft. I may not be the stereotypical fangirl, but it says something that I have played it all these years, with no real break. If anything, I play more hours each week now than I did when I first started the game. I just want to get that out there, … Continue reading Battle for Azeroth wearing thin already?
Look at the title - if you don’t want to know, don’t read. Yesterday I spent several hours on the Battle for Azeroth beta with my copied main BM hunter. In general, it was a positive experience (with some reservations). I took my time, but even so it only took me about 8 hours to … Continue reading Battle for Azeroth – more observations
We have had another week of the new raid tier, Antorus the Burning Throne. On Tuesday, Mythic and the first wing of LFR opened. I still have not seen anything to change my initial opinion of it: Great artwork, a few interesting boss mechanics, but not a tier that will wear well enough to last almost … Continue reading More Antorus
WARNING: Entering rant zone. Please drive carefully. Okay. Today's rant topic is one I have covered before, but last night it just hit a tipping point for me. To put it as delicately and politely as I can: BLIZZ, YOU HAVE ROYALLY FUCKED UP GEAR IN LEGION! What pushed me over the edge last night was … Continue reading A plea to Mr. Game Director Hazzikostas
After a decent clear of Tomb of Sargeras (N) last night, I ended up with a new 910 ring and was able to complete my T20 4-piece. We had a lot of fun, and while we did not one-shot every boss, we did not have any real trouble with them either. Everyone is looking forward … Continue reading Gear. Again. Still.
It's been a nice relaxing couple of weeks in my WoW world. In my guild, we all took a break from what was becoming a very dull Nighthold raid circuit, and I seized the opportunity to work on a couple of alts -- my balance druid and my destruction warlock. I find I enjoy playing … Continue reading Gear and math
On Monday I wrote about Blizz's surprising announcement of planned baseline improvements to BM hunters. Basically, I was encouraged because the changes addressed two of the most fundamental problems with BM mechanics -- problems that had been identified and quantified as early as the alpha testing phase, and problems Blizz had stubbornly ignored for all … Continue reading Wait, what?